Konami Interface

2 | Konami Interface Setups

This article covers the Konami Interface setup using CALink.exe. Any external process that wishes to communicate with Konami must connect to a specific KCMS (Konami Service Bus Protocol ) interface server using the HTTPS standard. The TCP/IP address, URL, and port number of the KCMS interface server will be unique per Venue.

This article covers the Konami Interface setup using CALink.exe.

Any external process that wishes to communicate with Konami must connect to a specific KCMS (Konami Service Bus Protocol ) interface server using the HTTPS standard. The TCP/IP address, URL, and port number of the KCMS interface server will be unique per Venue.

Prerequisites
  • For an operator to be able to set up the interface with Konami, the following privileges must be enabled 
  • Main Tab (General Settings) - Venue Maintenance
    • All 'System Setup' Flags

 

Venue Maintenance CALink Settings
  • In Venue Settings you will need to set up the External Links to communicate with the Konami interface via the CALink.exe
  • After opening the Venue Maintenance window, go to the External Links tab and set up the CALink sections as desired:
    • CALink #1 is used for Gaming Points
    • CALink #2 is used for Account Charges to a Cash/Comp Digital Wallet
  • This allows for connecting to an external membership system so that Member information can be returned to Bepoz; e.g., name, number, and pricing privilege (in some instances)
  • There are 2 possible links from 2 different Bepoz application programs
    • The first is the Gaming Points Link; this is Client Account Link and is the link used with most Gaming Systems to obtain the Customer/Member information from the Membership/Gaming System
    • The second is the Account Charge Link which is used for MultiVenue Systems to link the local Venues to one Membership database at HeadOffice
      • This will allow all Account Balances and Points to be processed and returned in real-time
  • For each of these links, the TCP/IP address and the port must be entered
    • This is the address of the computer that is running those Bepoz applications and may not be the Bepoz server
    • In the specific application, the TCP/IP address of the computer that the link connects to will also need to be set

 

Configuration Option

Description

CALink Name
  • Use these fields to enter the Name of the CALink
CALink IP & Port
  • These are the IP address and Port of the respective CALinks
Timeout Seconds
  • Use this to set the timeout in seconds for the reply from the TCPIP links
"Update Bepoz Account" flag
  • If this flag is enabled, Accounts in Bepoz will be created and/or updated when accounts information is retrieved via the CALink
"Mandatory" flag
  • This flag should be enabled along with the "Update Bepoz Account" flag and the "Use Tiering" flag when certain CALinks are being used so that the tier Accounts and tier Groups will be created in Bepoz
"Use Tiering" flag
  • This flag should be enabled along with the "Update Bepoz Account" flag and the "Mandatory" flag when certain CALinks are being used so that the tier Accounts and tier Groups will be created in Bepoz
  • The tier Groups will be created from the Card Levels that are retrieved via the CALink; e.g., if the Card Level is called "Gold", an Account Group called "Tier Gold" will be created in Bepoz and the Account Number will be "CALINKGOLD"
"Get PointType Vouchers" flag
  • This flag needs to be turned on for CALink Voucher Support, which is supported for Konami
  • This would be used for redeeming Points  for prizes or gifts or promotions that are typically valued by X amount of points; i.e., 10 points equal a voucher for a free beer, 100 points equal a raffle ticket, etc.
  • When this is used we can bring those Point balances across and display & redeem them via SmartPOS
    • So, Konami vouchers can be redeemed live from SmartPOS using a “CALink Vouchers” till function which will retrieve the Member’s available Vouchers from Konami and create a Voucher in Bepoz

      • We just need to make sure that the Member Gaming PointType Voucher matches a Voucher Setup in Bepoz
      • We can map them on the basis of the value entered into the ‘CALink Trigger’ section of a Voucher Setup
"Split Point Buckets" flag  

 


CALink Setup

Server Type - Konami

URL- Supplied by Konami

Till Connection TCP Port- Default is 11005

Request Tier Level- If a tier level is being used in Konami you will have to flag this option

Percentage Change- Default is 0

Use Manual Rating - When this flag is ON Bepoz is not the points bank, Konami becomes the points bank. The Bepoz system sends through a dollar figure and Konami sends Bepoz the points figure

Point Dollar Multiplier - This option will multiple the dollar amount

UnitID - Supplied by Konami

AssetNum - Supplied by Konami